AI Insights · Timothy · September 2021
Top 5 Arcade Racing Apps in New Zealand Q3 2021
Discover the performance trends of the top 5 arcade racing apps in New Zealand during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 arcade racing applications in New Zealand showed varying performance trends across weekly downloads, revenue, and active users. Here’s a closer look at each app’s metrics, as aggregated from Sensor Tower data.
Bridge Race from Supersonic Studios LTD saw a fluctuating trend in weekly downloads, peaking at about 6.5K in mid-July before declining to around 3.1K by the end of September. Weekly revenue varied, reaching a high of approximately $174 in late June and tapering off to $41 by the end of the quarter. Active users mirrored the download trend, with numbers decreasing from 21.5K in mid-July to around 13.8K by the end of September.
Race Master 3D - Car Racing by SayGames Ltd experienced a significant increase in weekly downloads, starting from just 26 in early August and peaking at around 5.1K mid-month. Revenue began to trickle in only in late September, reaching $8. Active users surged from 19 in early August to a peak of over 10K by late August, before slightly declining to 7K by the end of September.
Need for Speed™ No Limits from ELECTRONIC ARTS maintained a consistent weekly download rate, averaging around 2K, with a slight dip to 1.1K in late September. The app’s revenue saw a significant boost in late August, reaching about $4.8K, before stabilizing around $2.4K by the end of September. Active users showed a gradual decline from approximately 6K in late June to about 4K by the end of September.
Type Sprint: Typing Games by Masterskaya DK had a strong start in weekly downloads, peaking at over 4K in late June, but saw a sharp decline to around 300 by the end of September. Active users followed a similar trend, starting at around 4.7K in late June and dropping to about 620 by the end of the quarter.
aquapark.io from VOODOO exhibited a steady download rate, with numbers ranging from 2.3K in late June to around 700 in late September. Revenue was minimal, with occasional spikes, reaching $40 in early July and $15 at the end of September. Active users remained stable, averaging around 10K, but saw a decline to about 7K by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.